TONY PULHAM

 

 


Cartoon Network, Burbank CA                                                                Aug. 14 - Present


Art Director/Production Designer/Location Designer
We Bare Bears, animated series, just entering it’s 2nd season.


•     Responsible for the design and visual style of the production
•     Supervised a team of layout, background and prop designers
•     Designed many of the locations



Disney Toon Studios, Burbank CA                                                            May. 10 - Aug. 14


Art Director/Production Designer/Location Designer
Various shorts, for PIxar’s Cars franchise, Various shorts for Disney’s Tinker Bell franchise,
and the final Tinker Bell feature (due for theatrical release, but sadly the production was canceled).


•     Responsible for the design and visual style of the production
•     Supervised a team of layout, background and prop designers
•     Designed many of the locations



Main Street Productions, Hollywood CA                                                   Dec. 09 - Jan 10


Art Director/Designer
Priceline.com (internet ads created by Seth MacFarlane)


•     Art Direction
•     Design


 

Imagi, Sherman Oaks CA                                                                              Oct. 09 - Dec. 09


Development/Concept Artist
Gatchaman (CG Movie)


•     Development/Concept Artist
•     Designing and painting concept/inspirational artwork
•     Matte painting 
    
   


Junction Point/Disney Interactive, Austin TX                                        Jun. 09 - Nov. 09


Development/Concept Artist
Epic Mickey (video Game)


•     Development/Concept Artist
•     Designing and painting concept/inspirational artwork
•     Matte painting 
      


Main Street Productions, Hollywood CA                                                   Feb. 09 - Jun. 09


Co-director/Art Director/Production Designer
Family Guy (episode sequence)


•     Co-director of sequence
•     Art Director & Production Designer
•     Designed "Disney" look of sequence
•     Designed all locations, props & color models
•     Co-directed character design


 
Blue Sky Studios, Greenwich CO                                                                  Feb. 09 - Mar. 09


Development/Concept Artist
"Clara" (feature in development)


•     Designed and created concept/inspirational artwork


Warner Bros. Studios, Burbank CA                                                                Jul. 08 - Nov. 08


Art Director/Production Designer/Location Designer
PEPFAR (5 CG shorts)


•     Responsible for the design and visual style of the production
•     Designed separate look for each short
•     Designed bulk of locations, color keys, and vehicles
•     Designed all Props
•     Designed bulk of FX
•     All designs created on the fly, under extremely tight schedule
•     Co-supervision of character design
•     Opening title Design on three of the shorts


 
Disney Toon Studios, Burbank CA                                                                  Jan. 05 - May 08


Art Director/Production Designer/Location Designer
The Little Mermaid: Ariel's Beginning (DVD)


•     Responsible for the design and visual style of the production
•     Supervised a team of layout, background and prop designers
•     Designed many of the locations
•     Designed main prop
•     Designed ocean and waterfall FX
•     Created a comprehensive style guide for overseas crew
•     Visited overseas crew to work with them directly
•     Reworked many parts of the movie to plus it's quality
•     End title design


 
Disney Toon Studios, Burbank  CA                                                              Jan. 02 - Jan. 05


Art Director/Production Designer/Location Designer
Winnie the Pooh's Heffalump Movie (Theatrical Release)


•     Responsible for the design and visual style of the production
•     Supervised a team of layout, background and prop designers
•     Designed many of the locations
•     Created a comprehensive style guide for overseas crew
•     Visited overseas crew to work with them directly
•     Reworked many parts of the movie to plus it's quality
•     Opening title design


 
Mattel Inc./Mainframe, El Segundo CA                                                       Jan. 01 - Jan. 02


Art Director/Location Designer
Barbie in the Nutcracker (DVD)


•     Responsible for the design and visual style of the production
•     Routinely traveled to Vancouver to work directly with the crew
•     Designed many of the locations and props


 
Warner Bros. Feature Animation, Sherman Oaks CA                               Jan. 99 - Jan. 01


Location Designer/Development Artist
Osmosis Jones (Theatrical release)


•     Key Location Designer
•     Played major role in proposing and formulating the use of Photoshop on production
•     Worked very closely with Art Director in conceiving look
•     Followed production from development to green light


 

Warner Bros. Feature Animation, Glendale CA                                           Jan. 98 - Jan. 99


Development Artist
The Zoo (Feature); The Iron Giant (Theatrical release); Tempest (TV)


•     Worked on numerous development productions
•     Developed the use of Photoshop for concept artwork


 
Warner Bros.. Feature Animation, Glendale CA                                         Jan. 96 - Jan. 98


Key Visual Stylist/Layout Supervisor
Quest for Camelot (Theatrical release)


• Color scripted "Warner Bros.” style song sequence
• Storyboarded and work-booked key parts of production
• Became key location designer during production



 

All artwork on this site is designed and created by me unless otherwise indicated